iTS - Intelligent Traffic System
V 1.0.5
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Public Attributes | |
float | lightTimer = 0f |
The light timer. More... | |
TSTrafficLight.LightType | lightType |
The type of the light. More... | |
float | lightTime = 20f |
The light time. More... | |
Texture2D | lightTexture |
The light texture. More... | |
MeshRenderer | lightMeshRenderer |
The light mesh renderer. More... | |
bool | enableDisableRenderer = false |
The enable disable renderer. More... | |
GameObject | lightGameObject |
The light game object. More... | |
string | shaderTexturePropertyName = "_MainTex" |
The name of the shader texture property. More... | |
bool TSTrafficLight.TSLight.enableDisableRenderer = false |
The enable disable renderer.
GameObject TSTrafficLight.TSLight.lightGameObject |
The light game object.
MeshRenderer TSTrafficLight.TSLight.lightMeshRenderer |
The light mesh renderer.
Texture2D TSTrafficLight.TSLight.lightTexture |
The light texture.
float TSTrafficLight.TSLight.lightTime = 20f |
The light time.
float TSTrafficLight.TSLight.lightTimer = 0f |
The light timer.
TSTrafficLight.LightType TSTrafficLight.TSLight.lightType |
The type of the light.
string TSTrafficLight.TSLight.shaderTexturePropertyName = "_MainTex" |
The name of the shader texture property.